Blocks are now stamped with the Bitcoin network name ("main", "test",
"signet") at ingest time. The reconcile loop's Pass 2 skips any stored
block whose chain differs from the node's current chain, preventing
testnet blocks from being falsely orphaned after switching back to
mainnet. Legacy rows with an empty chain field fall through unchanged.
The UI shows a blue "test" / "signet" badge next to blocks from a
non-current network so operators can distinguish cross-chain history
from genuine reorg-orphaned blocks.
Closes the silent-failure modes between "ckpool logs a solve" and
"block correctly displayed":
* Difficulty estimate matched mempool.space — the projection now uses
(inEpoch + 1) intervals so it converges on Bitcoin Core's eventual
retarget formula at end-of-epoch instead of undershooting by ~0.05–
0.10 % throughout.
* Tailer resumes mid-log on restart — persists (inode, offset) to kv
every EOF + on shutdown, and replays the unread tail next time. Any
solve line written while kamado-api was down would previously be
invisible forever.
* Background reconcile loop (60 s) retries hash/reward enrichment for
blocks the original RPC missed, so a transient bitcoind-index race no
longer permanently leaves a block hashless.
* Reorg detection: same loop compares each recent stored hash against
getblockhash(height); a mismatch stamps orphaned_at. UI renders these
strikethrough with a red "orphaned" tag instead of showing illusory
rewards forever.
* InsertBlock now reports whether a row was actually inserted; the
caller WARN-logs duplicate-height ignores so a re-mined orphaned
height can't disappear silently.
* Submit-attempt vs confirmed counters surface failed submissions:
every "Possible/Submitting block solve" log line increments
block_submit_attempts; "Solved and confirmed" increments
block_submits_confirmed. A growing gap means bitcoind is rejecting
our submissions — previously invisible.
* share_err patch refreshed against pinned ckpool source: added
SE_NO_JOBID -> 21 and SE_WORKER_MISMATCH -> 24 mappings, kept
SE_INVALID_NONCE2 in 20 (it's a malformed-input error, not low-diff).
AxeOS users now see actionable Stratum codes instead of
"unknown error".
UI gets new orphaned_at + block_submit_attempts/confirmed fields on
the snapshot type and a strikethrough-with-tag rendering for orphaned
blocks in BlocksTable.
isOpenSource was matching things like Braiins OS, cgminer, bfgminer,
and a generic "esp32" — software that's open but runs on closed
hardware (Antminer, unknown rigs). public-pool's UI reserves the
star for open-source HARDWARE, with open firmware on top, and that's
the convention to match. New regex covers the family verbatim from
public-pool-ui's user-agent-link switch table:
bitaxe, bitaxeHex, NerdMiner, NerdNOS, NerdAxe, NerdAxeGamma,
NerdOCTAXE, NerdEKO, NerdQAxe+, NerdQAxe++, PiAxe, QAxe, QAxe+,
0xAxe, LeafMiner
Also extend detectHardware so all those user-agents get a recognised
label instead of "esp32" / raw token.
Replace the squished "TLS" pill with an inline-flex badge: 0.78em
text, 5px corners, padlock SVG, generous left/right padding so it
reads at a glance instead of looking like a typo.
Custom block explorer: new optional union under StartOS Advanced
config ("Block Explorer" — defaults to "mempool.space"). Picking
"Custom URL" surfaces the value as MEMPOOL_BASE_URL on the
container env. config.Config picks it up, the aggregator copies
it into every Snapshot (mempool_base_url field), and the UI's
shared explorerBaseFor() helper trusts the custom URL verbatim
when present (no /testnet4 / /signet path appended — a self-hosted
instance is presumably single-network already). Falls back to the
public mempool.space mirrors per chain when unset, which is the
default behaviour.
The per-user view was an overlay modal, but users asked for an
actual page — focused, scrollable, addressable. Replace the modal
with a hash-routed page: selectUser(addr) sets window.location.hash
to #/user/<addr> and a hashchange listener syncs the selection
state back, so browser back/forward and direct-link refresh all
work without a routing library. App renders the dashboard or the
UserDetailPage based on selection.user.
Make the clickable BTC addresses in the Miners table obviously
interactive: accent colour, always-on dashed underline, brighter on
hover/focus. The previous styling rendered them as dim static text
with a hover underline, so it wasn't obvious they were links.
BlocksTable: show the full 64-char block hash as a link to
mempool.space (auto-picks testnet4/signet based on snap.chain).
word-break: break-all keeps the hash from blowing out the column
width. Reward column is split into a tabular-num number span and a
dim 0.75em "BTC" unit span, matching the Block reward tile in the
overview, so numbers line up cleanly across rows.
Logmon now captures the share diff from ckpool's "Possible block
solve" line preceding the confirmation and attaches it to the
BlockEvent. Persisted as share_diff alongside height/hash/reward
and rendered as a new column in the dashboard block history.
Svelte 5 + Vite + TypeScript dashboard that consumes kamado-api over
REST for the first paint and then subscribes to /api/ws for live
updates. Zero runtime deps beyond svelte itself; plain CSS, no
component library.
Layout:
- Header with brand, WebSocket status badge, chain + height
- PoolOverview: hashrate (1m/5m/1h/24h), miner count, network
hashrate + diff, pool share (ppb), expected time to block, uptime
- BlocksTable: recent solves from the in-memory ring (will be
SQLite-backed in Phase 2b.5)
- BestShares: top-10 workers by bestever, falling back to bestdiff
when the ckpool patch isn't present
- MinersTable: joined view of stratum clients and workers with
user-agent-based hardware detection (Bitaxe, NerdQAxe, Antminer,
...), hashrate, best-round, best-ever, last share
State is a single $state() snapshot store in svelte-runes form;
components read from it via $derived. The store does one initial
REST snapshot fetch, then owns the WebSocket with exponential
backoff reconnects.
Vite dev server on :5173 proxies /api and /api/ws to localhost:8080
so you can run `make ui-dev` alongside `make up` in development.
Production serving (bundled into the Go binary via embed, behind /
on :8080) lands in Phase 4.